Strategy · Two engines, four stages

Two engines.
One loop.

A prototype that would take ten people years takes one person and AI days. Making it production-grade is still the hard part. Getting people to use it is just as hard. So the studio runs two engines and one loop between them.

The loop runs on its own · tap a stage to hold it
Product engine · 01–02Proven
Distribution engine · 03–04In build
01 02 03 04

01

Since January we've registered forty Juna domains. Each one was an idea.

02

Software people can rely on: a written specification, a client library, a test suite that checks every change.

03

“Build it and they will come” never works. Audiences are built with the same discipline as products.

04

Every audience tells us what to build next.

Why two engines

Prototypes are fast.

One person and AI · days, not years

Production is hard.

Product engine · proven

Distribution is hardest.

Distribution engine · in build
Product engine · Proven

Proven.

The product engine builds software people can rely on: a written spec, a client library, a test suite.

1 App live in the App Store and Google Play
Distribution engine · In build

In build.

The distribution engine gets people to use it. JunaFlow makes the videos today.

The next six months: distribution for JunaTalk and JunaCircle, using JunaFlow.

JunaFlow made every frame of the story video

Repeat. Each one gets built faster.

See the products it built →